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A Practical Introduction to Embedded Systems with the ESP32
This book is intended for readers who are new to embedded systems and looking for a structured, example-driven way to begin. If you've explored general-purpose electronics or Arduino-based resources but found them too broad or lacking in practical application, this guide offers a more focused alternative.
Using the ESP32 by Example Kit (EEK)-a small, affordable collection of components including LEDs, sensors, an OLED display, and a motion processor-you'll build and work with a consistent hardware setup throughout the book. Once assembled, the EEK remains largely unchanged, allowing you to concentrate on learning and experimentation without constant reconfiguration.
Topics include:
No prior experience with Arduino or embedded development is required. Each section includes hands-on examples and mini-projects designed to reinforce core concepts and encourage deeper exploration. By the end, you'll be equipped not only to reproduce the book's examples, but also to extend them toward your own ideas and applications.
Whether your interest is in learning embedded programming, building interactive systems, or exploring educational drone control, this book provides a clear and practical path to getting started.
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A Practical Introduction to Embedded Systems with the ESP32
This book is intended for readers who are new to embedded systems and looking for a structured, example-driven way to begin. If you've explored general-purpose electronics or Arduino-based resources but found them too broad or lacking in practical application, this guide offers a more focused alternative.
Using the ESP32 by Example Kit (EEK)-a small, affordable collection of components including LEDs, sensors, an OLED display, and a motion processor-you'll build and work with a consistent hardware setup throughout the book. Once assembled, the EEK remains largely unchanged, allowing you to concentrate on learning and experimentation without constant reconfiguration.
Topics include:
No prior experience with Arduino or embedded development is required. Each section includes hands-on examples and mini-projects designed to reinforce core concepts and encourage deeper exploration. By the end, you'll be equipped not only to reproduce the book's examples, but also to extend them toward your own ideas and applications.
Whether your interest is in learning embedded programming, building interactive systems, or exploring educational drone control, this book provides a clear and practical path to getting started.
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